Tuesday, December 9, 2008

The Hobgoblin King Part 6

Hexecutioner, Dipp, and Maxx purchased some potions before seeking a way to their friends below the monastery. In the caverns, Og lost his armor fighting rust monsters and owlbears with Belmondo. Hexecutioner, Dipp, and Maxx beat the location of a secret passage out of an evil cleric and fought ghouls while searching the caverns for their friends. Reunited, the group discovered a secret treasure stash and got ambushed by chokers.

Treasure: 4400gp, Potion of Reduce Person, Bottle of Poison, 2 Potions of Cure Light Wounds, +1 Longsword, +1 Plate Mail Armor, and a Ring of Fire Resistance.

Tuesday, November 25, 2008

The Hobgoblin King Part 5

Trippen, Og, and Belmondo wandered the dungeons and fought barbarians and a gelatinous cube. Dipp, Monkmichiyo, Chiznoff, and Hexecutioner avoided fights and rescued a prisoner before returning to town for a rest.

Sunday, October 26, 2008

The Hobgoblin King Part 4

Hexecutioner, Dipp, Og, Trippen, Belmondo, Monkmichiyo, and Chiznoff continued fighting their way through the hobgoblin infested monastery. After finding a few powerful magic items, Og, Trippen, and Belmondo found themselves separated from the rest of the group in caverns hundreds of feet below the monastery. The rest of the group were stuck above due to an uncooperative trap door.

Treasure: 13gp, two Masterwork Greatswords, a Longbow +1, and a Ring of Invisibility.

Monday, October 6, 2008

The Hobgoblin King Part 3

Hexecutioner, Trippen, Og, and Dipp returned to the monastery to continue searching for Seren Jagal, leaving a trail of dead goblins in their wake. They found a torture chamber and interrogated a captured goblin. Then they rescued a Dwarven slave name Gareth from the goblins weapons factory. Finally, they cleared out a heavily guarded area with magically enlarged hobgoblins before resting.

Treasure: 24 gp, a Cure Light Wounds potion, 7 gems, and a candelabra.

Tuesday, September 23, 2008

The Hobgoblin King Part 2

Hexecutioner, Trippen, Og, and Dipp continued their delve into the pagan monastery. They found some captured neandertals and chose to knock them out with sleep spells. The party took on a group of well organized goblins protecting the stairway to the dungeon below. The party also cleared skeletons out of the tomb they were looting. Before heading back to Castellen Keep for a break, the burned the goblin army's provisions on the front lawn.

Treasure: 100gp, 2 gems (200gp), Magic Studded Leather Armor +1, Magic Spiked Chain +2, 1900gp worth of goblin army equipment.

Saturday, September 6, 2008

The Hobgoblin King Part 1

Hexecutioner, Grimloch, Belmondo, Dipp, and Balmir returned the talisman to the Church of Traladara and learned about Seren Jagal, a resourceful man traveling Karameikos and provisioning bands of evil demi-humans with fortifications and equipment. The Karameikan army was shifting forces to eastern side of the country to deal with the threat. The party traveled with troops to Castellen Keep to investigate an abandoned monastery where Seren was rumored to be operating. There the party encountered centipedes, goblins, and ogres as they started their investigation.

Treasure: 724gp, Bag of Holding, Light Wooden Shield +1.

Tuesday, August 26, 2008

Hall of Rock Part 2&3

Hexecutioner, Grimloch, Belmondo, Dipp, and Balmir continued searching the Radlebb Woods for The Rock. They battled many of the forests dangers and retrieved the artifact they were sent to find, but not before Balmir was slain by the evil eye of a hag. They picked up Balmir's body and started making their way back to The Manor.

Treasure: 2900gp, 2 Cure Light Wounds Potions, 2 Daggers +2, Ring of Protection +1, Shortsword +2, and 4 Gold Bands.

Sunday, May 11, 2008

Hall of Rock Part 1

Grimloch, Dipp, Belmondo, and Monkmichiyo were approached by clerics from the Church of Traladar and asked to retrieve an ancient artifact before it could be destroyed by paladins from their rivals, the Church of Karameikos. After traveling to the cleric retreat of The Manor, the party set off into the woods in search of the secret of The Rock. The party fought the dangers of the forest and came across a strange group of gnomes dragging a ship across land. A group of ten Lizardfolk tried to take the party prisoner for trespassing, but the party dispatched their enemies before setting up camp for the night.

Treasure: 70gp

Sunday, April 6, 2008

Castle Caldwell Part 2

Dipp, Grimloch, Hexecutioner, and Balmir were returned to the castle to clear out the dungeon level. Underneath the castle they met a doppleganger, a gelatinous cube, and a couple of Wights. They found a back-door entrance to the dungeon at a goblin camp and smashed the goblins and their worg-riding leader. Aki was killed in the battle and had to be resurrected.

Treasure: 2195gp, 5sp, a Hide From Animals potion, a Protection From Evil potion, and a gray Bag Of Tricks.

Sunday, February 17, 2008

Something's Cooking and Castle Caldwell

Dipp, Grimloch, Hexecutioner, and Balmir were hired by the merchant Caldwell to clear the monsters out his newly purchased castle. On the way the party stopped by Andolyn's potion shop to pick up some potions and stop a giant Calzone Golem from wrecking the place. At they castle they managed to wipe out a gang of goblins that had taken over and several animals and vermin staying there. They had to return to Caldwell when the last door couldn't be open because it was magically locked.

Treasure: 1251gp, a silver chalice, a jeweled lock, a Potion of Bull's Strength, s Potion of Cat's Grace, a Potion of Cure Moderate Wounds, a Potion of Endure Elements, a Potion of Jump, an Elixir of Vision, an Elixir of Fire Breath, a Potion of Owl's Wisdom, a masterwork guisarme, and four thunderstones.

Thursday, January 24, 2008

The Burning Plague

Dipp, Hexecutioner, and Grimloch explore an abandoned silver mine to help a town stricken with a mysterious plague.

Treasure: 1211gp, 1 Enlarge Potion, 1 Dispell Magic Scroll.

Wreck Ashore

Dipp, Hexecutioner, and Og trek through a swamp and fight pirates on beaches to save a small port town from financial ruin.

Treasure: 455gp, 2 Masterwork Light Crossbows, 6 Cure Light Wounds Potions, 1 Mage Armor Potion, 8 Jump Potions, 7 Endure Elements Potions, 1 Masterwork Composite Longbow, 1 Cloak of Resistance, and 2 Tanglefoot Bags.

A Dark & Stormy Knight

Dipp, Sucre, and Grundlewald explored an ancient tor and defeated a undead bugbear warrior.

Treasure: Belt of Lifting, Pearl of Power (Level 0), Masterwork Rapier, Ring of Translation, Headband of the Stout Heart, 275gp, and two pink pearls.